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Let me tell you about the day I finally understood what true gaming tension feels like. It wasn't in some dark souls-like challenge or competitive shooter, but in Cronos, this incredible horror game that completely redefined how I think about combat mechanics. I remember sitting there with my hands slightly sweaty, heart racing as I lined up what felt like the most important shot of my virtual life. The monster was weaving through corridors in this unpredictable pattern, and I had my energy weapon charged to about eighty percent. That moment between charging a shot and actually hitting an enemy – it's probably the most tense two seconds I've experienced in gaming, and it's precisely what makes Cronos so brilliant.
Where Cronos truly stands apart from every other game in its genre is how it handles weapon mechanics. Unlike most games where you're encouraged to spray bullets everywhere, here you're forced to think strategically about every single shot. The Traveler character I controlled had access to maybe six different firearms throughout my 15-hour playthrough, but here's the kicker – nearly all of them performed significantly better with charged shots. I quickly learned that just holding down the trigger and hoping for the best was a recipe for disaster. The weapons have this realistic sway that makes quick shots incredibly unreliable, and the charging times vary from about 1.5 to 3 seconds depending on which gun you're using. During those precious seconds, monsters aren't just standing around waiting for you to shoot them – they're actively hunting you, flanking you, and using the environment to their advantage. I can't count how many times I had to abandon a nearly-charged shot because some creature was suddenly breathing down my neck.
What really struck me was how the game resists becoming a power fantasy no matter how much you upgrade your equipment. I probably spent about 2,000 energy units upgrading my various weapons, expecting to eventually become this unstoppable force. But even with my guns fully maxed out by the endgame, I never felt like a killing machine. The enemies scale beautifully with your progress, and their movement patterns become increasingly complex. There were these spider-like creatures in the later levels that could crawl on ceilings and walls simultaneously, making their trajectories nearly impossible to predict. I'd say my accuracy throughout the game hovered around 65-70% at best, and each missed shot carried real consequences. Wasting ammunition meant I'd have to face subsequent encounters with fewer resources, and the psychological toll of watching monsters continue their advance after I'd missed a crucial shot was genuinely stressful in the best way possible.
Some of my most satisfying moments came from completely abandoning conventional combat approaches. About halfway through the game, I found myself in this laboratory area with maybe eight or nine of those fast-moving humanoid creatures closing in on me. I was down to about 30% ammunition across all my weapons, and a direct confrontation would have been suicide. That's when I noticed the red gas canisters scattered around the room. I baited the enemies into grouping up near one of these canisters, took a carefully aimed shot, and watched as the explosion eliminated the entire group in one beautiful chain reaction. That single moment probably saved me about 40-50 rounds of ammunition that I desperately needed for the boss fight that followed. The game consistently rewards this kind of creative problem-solving over pure shooting skill.
The beauty of Cronos' combat system is how it maintains tension throughout the entire experience. Even during my second playthrough, when I knew exactly what enemies to expect and where they'd appear, I never felt truly comfortable in combat situations. The combination of weapon sway, charging times, and unpredictable enemy patterns creates this perfect storm of challenge that never becomes frustrating. It's challenging in the way a great chess match is challenging – every move requires thought and consideration. I found myself developing personal preferences for certain weapons not because they were statistically superior, but because their particular charging rhythms matched my playstyle. The plasma rifle with its 2.3-second charge time became my go-to weapon, while many players I've spoken with preferred the quicker 1.7-second charge of the pulse pistol.
What Cronos understands better than most games is that true horror comes from vulnerability, and its combat system is designed to keep you in that vulnerable state regardless of how powerful your weapons become. The satisfaction doesn't come from mowing down hundreds of enemies, but from surviving against overwhelming odds through cleverness and precision. I remember finishing the game with roughly 72% of my kills coming from environmental interactions rather than direct gunfire, which says something profound about how the game encourages alternative approaches to combat. It's a masterclass in game design that respects the player's intelligence while consistently delivering tense, memorable moments. The combat in Cronos isn't just a means to an end – it's the heart of the experience, and it's what will keep me coming back to this game for years to come.
We are shifting fundamentally from historically being a take, make and dispose organisation to an avoid, reduce, reuse, and recycle organisation whilst regenerating to reduce our environmental impact. We see significant potential in this space for our operations and for our industry, not only to reduce waste and improve resource use efficiency, but to transform our view of the finite resources in our care.
Looking to the Future
By 2022, we will establish a pilot for circularity at our Goonoo feedlot that builds on our current initiatives in water, manure and local sourcing. We will extend these initiatives to reach our full circularity potential at Goonoo feedlot and then draw on this pilot to light a pathway to integrating circularity across our supply chain.
The quality of our product and ongoing health of our business is intrinsically linked to healthy and functioning ecosystems. We recognise our potential to play our part in reversing the decline in biodiversity, building soil health and protecting key ecosystems in our care. This theme extends on the core initiatives and practices already embedded in our business including our sustainable stocking strategy and our long-standing best practice Rangelands Management program, to a more a holistic approach to our landscape.
We are the custodians of a significant natural asset that extends across 6.4 million hectares in some of the most remote parts of Australia. Building a strong foundation of condition assessment will be fundamental to mapping out a successful pathway to improving the health of the landscape and to drive growth in the value of our Natural Capital.
Our Commitment
We will work with Accounting for Nature to develop a scientifically robust and certifiable framework to measure and report on the condition of natural capital, including biodiversity, across AACo’s assets by 2023. We will apply that framework to baseline priority assets by 2024.
Looking to the Future
By 2030 we will improve landscape and soil health by increasing the percentage of our estate achieving greater than 50% persistent groundcover with regional targets of:
– Savannah and Tropics – 90% of land achieving >50% cover
– Sub-tropics – 80% of land achieving >50% perennial cover
– Grasslands – 80% of land achieving >50% cover
– Desert country – 60% of land achieving >50% cover